![]() “It has not killed me yet.” said John Francisco freshmen bioengineering major. Since the Ville Grill is one of few dining options on campus that accept meal swipes, it remained a popular food destination for most students. Some students refused to visit the Ville Grill when it had a C and are not convinced by the newly awarded A. According to Sodexo, every other grade received by the Ville Grill was an A. This was the result of a dish washing machine that was not reaching a certain temperature during the last rinse. The Ville Grill also received a C during last year’s inspection, their only other C. “We reviewed all of the audits and safety guidelines and made sure all of our supervisors were re-certified in order to be ready for this inspection.” “We were relieved the C score was not due to food handling practices.” said Sodexo Marketing and Sustainability Coordinator Charlie Clabaugh. A week later, another inspection was performed and the Ville Grill received an A with a score of 100 percent. The department saw the blank records as incomplete.Īfter the C rating, students became worried about the quality of the food, which most believed was not high quality to begin with, after rumors spread about incorrect food handling practices. Employees left personal belongings behind the serving line, and log books detailing machine records were left blank during closed periods. Two weeks ago, the Ville Grill received a failing grade from the Louisville Metro Health Department due to numerous minor issues.
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![]() Best of all? The enemy AI isn't a complete pushover. Different maps support up to 3v3 play and there are a slew of different play modes to satisfy darn near any taste. These matches aren't just head-to-head battles to the death, either. It also opens up the opportunity to play as the Covenant with a whole new batch of units and leaders to experiment with. ![]() ![]() Skirmishes that are playable either locally against and with AI armies or globally across Xbox Live are a breeze to set up and feature the same gameplay strengths that the campaign does. Just in case the solo and co-op versions of the campaign aren't enough, Halo Wars includes a very broad and encompassing multiplayer mode. All of this comes together and equals increased replay value for the game. Like the FPS titles, the Halo Wars campaign can be played and replayed on multiple difficulties and, in case you have friends, a buddy can join you for a cooperative romp through it, too. It also minimizes how many levels degrade into building a massive army and swarming the enemy. The variety does a good job of keeping the game feeling fresh. Snow covered planetscapes to Covenant overrun cities to the exterior hull of a star cruiser are all found within the game. There are a wide variety of locales, too. Missions range from the typical, Уdestroy the other army,Ф to escorting special equipment to rescuing pinned soldiers. What all of this means is that you don't have little peons running around carrying stuff and building bases.Įven though you don't have to micromanage a labor force there is plenty of variety in the Halo Wars campaign. Constructing and adding onto bases is also streamlined by limiting the locations that actually allow buildings and each add-on, such as a barracks or vehicle depot, is placed on a pre-built pad. Sure, you will find random crates that boost your supply level on all of the maps, but those are a bonus instead of the norm. Resource management is handled primarily through building supply pads and reactors and managing your personnel cap. The speed of its gameplay is something that sets Halo Wars apart from many of its RTS peers insomuch that resource gathering is almost non-existent. Other than that, assigning local unit and all unit selection to the left and right bumpers worked well and using the d-pad to hop around the map (cycling through bases and points of interest), while not immediately intuitive, worked well and helped speed up responses to enemy attacks. Really, the biggest things that I found myself missing were the definable group keys. There are some compromises that Ensemble implemented in order to make this game work. That isn't to say that I was left without a desire for my PC peripherals. The nice thing about this shift is that Halo Wars feels like a real part of the Halo universe, not a tacked-on ancillary title.īeing native to the Xbox 360 controller, playing Halo Wars feels more comfortable than any other RTS game I've played without a mouse and keyboard. Halo Wars takes the change of timing to introduce us to Captain Cutter, Sgt. The game is filled with many recognizable Halo icons such as Warthogs, Scorpions, and Banshees but because of the time difference between the games we don't see the likes of Sgt. Much like its brethren, Halo Wars revolves around the conflict between the UNSC and the Covenant. Set well before the events of Bungie's Halo titles, Halo Wars is at the same time both new and familiar. I say that those people are cynics and should try actually playing the game. Some might say that Halo Wars, the recent real-time-strategy game set in the Halo universe, is riding on the coattails of its first-person-shooter brethren. |
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